![]() ![]() This module is an attempt to port a game of '90 into nwn2. Patch for Fog of War UI (instructions included, HAK editor required) Here is the archived copy of the file download table: Name On the old IGN Vault, this module received a perfect score of 10 out of 10, based on 7 votes. You will still need the patch if you downloaded before 3/17/11 ![]() 3/18/11 - The BaK files should now be updated with the fog of war fix.HAK editor required, I prefer Ewald's 2da/tlk/gff/erf Editor 3/17/11 - Thanks to Lance Botelle for supplying a patch to update the fog-of-war files.Dave Cromwell's Treasure Island Scaling.Everfire Forge - Legend Hero Weapons for Nwn2.LB Map Functions - Fog of War! (Lance Botelle). ![]() I highly recommend using TonyK's AI mod, which enhances the combat and group control significantly.Īmong many others, I am indebted to Merle's Wordlock/Riddle creator for the Moredhel chests, Edward Beck for the HCR2 subsystems for rations, torches, and resting, and of course the Betrayal at Krondor Help Web () for its invaluable resources. Please read the instructions carefully when installing. Your comments and suggestions, however, are welcome. This is a beta version of the first of nine chapters, so please no voting as this is still a work in progress. The first chapter is a bit slow-moving, but I assure you the game quickly picks up the pace as the chapters progress. This is by no means a hack-and-slash episode: careful attention to the storyline and character development is crucial for your enjoyment of this game. I'm trying to match the original game mechanics as well as I can while still 'reinterpreting' the game with the NWN2 engine: Weapons and armor are damaged in combat and must be repaired rations are required for survival, etc. An up-and-coming remake of the 1993 Dynamix game Betrayal at Krondor, based on Raymond Feist's 'Riftwar Saga' novels. ![]()
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